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        <description>start&gt;&gt;do&gt;&gt;bds


Bruces Data Structure
  p   a   g   e     u   n   d   e   r      c   o   n   s   t   r   u   c   t   i  o   n

Here are examples of how to organise cave data associated with the survey and drawings.  
Here it is assumed that Therion is used to collate everything and survey data is manually collected (hand sketches) or electronically collected (PocketTopo).</description>
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        <dc:date>2010-05-28T21:45:22+02:00</dc:date>
        <title>book</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=book&amp;rev=1275075922&amp;do=diff</link>
        <description>~~BOOK~~</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2011-01-10T21:54:57+02:00</dc:date>
        <title>contrib</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=contrib&amp;rev=1294692897&amp;do=diff</link>
        <description>Contributions


Users' stuff that might be helpful to you.

To contribute:   

	*  edit this page and add a link to your contribution;
	*  upload your file(s) if necessary;
	*  write a short description here.

----------

ADD YOUR CONTRIBUTIONS HERE</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=cst&amp;rev=1272877252&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-05-03T11:00:52+02:00</dc:date>
        <title>cst</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=cst&amp;rev=1272877252&amp;do=diff</link>
        <description>Converting SVG cave maps to Therion th2 format (by Jürgen Bohnert)


Update: Check the Inkscape Export Plugin, it's an improved and simple to use version of the converter script.

Therion comes in very handy due to the fact that it produces dynamic maps and supports a bunch of 2D and 3D formats, especially GIS formats like ArcView. Also the generation of 3D maps from 2D maps is very striking. And it is Open Source software ....
To me, given all these advantages, Therion is definitely the best ca…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2011-08-11T23:14:20+02:00</dc:date>
        <title>czsk</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=czsk&amp;rev=1313097260&amp;do=diff</link>
        <description>Návody

	*  Jemný úvod do Therionu (CZ, Ladislav Blažek)
	*  Therion pre jaskyniarov (SK, Martin Sluka)
	*  Mapování menších jeskyní v programu Therion (CZ,Jan Balcařík)</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2011-02-04T11:12:13+02:00</dc:date>
        <title>datastyle</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=datastyle&amp;rev=1296814333&amp;do=diff</link>
        <description>В простейшем случае файл с данынми выглядит так:
survey Dyrka 
  centerline
    data normal from to lenght compass clino left right up down
      ...
      # тут вместо точек сами данные
  endcenterline
endsurvey 
Пара команд survey/endsurvey является оболочкой для части топосъемки. 
Внутри может быть много разных вещей, в том числе другие части (survey). 
У каждой части должно быть своё имя, чтобы различать пикеты с одинаковыми 
номерами и связывать части между собой.
Наиболее важный элемент эт…</description>
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        <dc:date>2011-11-14T20:38:19+02:00</dc:date>
        <title>develop</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=develop&amp;rev=1321299499&amp;do=diff</link>
        <description>----------


Already done for future Therion 5.4 (5.3.9 now)

therion

	*  added new point types: ice-stalactite, ice-stalagmite, ice-pillar, clay-choke, clay-tree
	*  added new wall subtypes: pit, flowstone, moonmilk, overlying
	*  added new symbol groups: ice, sediments
	*  added -height option for pit/wall:pit
	*  added new layout option: color map-bg transparent
	*  Austrian symbol set added (thanks to Georg Pacher)
	*  updated German translation (thanks to Georg Pacher)
	*  updated Italian …</description>
    </item>
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        <dc:date>2012-04-11T00:05:30+02:00</dc:date>
        <title>do</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=do&amp;rev=1334095530&amp;do=diff</link>
        <description>Data Organisation

I'm interested in the ways people organise their Therion datasets.
Feel free to add your own templates or add your own page to explain your own approach to organising your cave survey data, or how mine can be improved.

Therion works best if you take advantage of a number of other applications and utilities such as text editors, terrain modelling, electronic surveying and version control

See also Windows OS and Therion</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2012-05-15T06:24:04+02:00</dc:date>
        <title>drawingchecklist</title>
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        <description>start&gt;&gt;do&gt;&gt;templates&gt;&gt;drawingchecklist


If you are learning to draw you should first work through Therion for Cavers and Therion by Examples.  The Therion Book that downloaded with your version of Therion is the definitive command reference. 

If you already have the background knowledge, and just need a quick prompt to remember how to draw consistent maps, this page might be helpful.  I flick to this page every time I start a drawing.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-05-28T21:45:21+02:00</dc:date>
        <title>es</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=es&amp;rev=1275075921&amp;do=diff</link>
        <description>*  Therion para espeleos (Castellano, Roman Muñoz)</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-11-06T21:31:51+02:00</dc:date>
        <title>examples</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=examples&amp;rev=1289075511&amp;do=diff</link>
        <description>Please, feel free to add your own examples of your interesting solutions made with therion.



source .th file - &quot;demo-cave.th&quot;


[Source scans and .th2 file]


  survey demo-jaskyna
  
  input demo-jaskyna.th2
  
  map vrch
  
    demo-jaskyna_s1
    break
    demo-jaskyna_s2
    endmap
  
  centerline
  
    units compass grads
    units clino grads
    units tape metres
    
    team &quot;RSDr. Jano/Mrkva CSc.&quot; #there are more than two strings in a name
    team &quot;Jozo Zemiak&quot;
    
    explo-team …</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=faq&amp;rev=1331059905&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-06T19:51:45+02:00</dc:date>
        <title>faq</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=faq&amp;rev=1331059905&amp;do=diff</link>
        <description>FAQ Thinking in Therion



Surveys and Drawings

How to enter centreline?


The basic building block is the centreline command. If the cave is larger than a few meters it’s a good idea to split the data into more than one file and separate centreline data from map data.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-05-28T21:45:21+02:00</dc:date>
        <title>fr</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=fr&amp;rev=1275075921&amp;do=diff</link>
        <description>Ici, vous trouverez des didacticiels, tutoriels en français d'origine ou traduits.
N'hésitez pas à les améliorer et d'en ajouter d'autres.

Le but est de fournir aux spéléologues francophones le maximum d’outils pour bien comprendre le logiciel.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-10-28T10:04:30+02:00</dc:date>
        <title>hist</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=hist&amp;rev=1288253070&amp;do=diff</link>
        <description>Premises

“Usually only computer programmers are able to learn therion.”

“Xtherion is not an user interface, it is only advanced text editor with a funny history.”

In the 1990s Martin Budaj and Stacho Mudrák done a lot of caving and cave surveying. Some computer programs existed which displayed survey shots and stations after loop closure and error elimination. These were a great help, especially for large and complicated cave systems. They used, as many use till now, the output of one of them…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=ifl&amp;rev=1324728470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-12-24T13:07:50+02:00</dc:date>
        <title>ifl</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=ifl&amp;rev=1324728470&amp;do=diff</link>
        <description>This will give a short overview about how to create suitable input for Therion to get a nice 3D view in Loch. The text here is at the moment work in progress.


Elevation Data

There are two main freely available datasets of elevation data. The first one is the dataset from NASA that was gathered during the SRTM (Shuttle Radar Topology Mission). They provide world wide elevation data (only the poles are missing, but there are not that many caves) with 3 arcsec resolution (around 90m). Only for t…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=inkscape&amp;rev=1330857330&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-04T11:35:30+02:00</dc:date>
        <title>inkscape</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=inkscape&amp;rev=1330857330&amp;do=diff</link>
        <description>Converting SVG cave maps to Therion th2 format


This is supposed to be a supplement (or replacement) to the tutorial Converting SVG cave maps to Therion th2 format (by Jürgen Bohnert). A sophisticated Inkscape export plugin introduces more features and a yet simple usage. The old tutorial is still recommended for reading, but some of the workflow is obsolete (map flipping, python stuff and the like).</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=inkscapeplugins&amp;rev=1299577720&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-03-08T10:48:40+02:00</dc:date>
        <title>inkscapeplugins</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=inkscapeplugins&amp;rev=1299577720&amp;do=diff</link>
        <description>This page describes how to edit th2-files with Inkscape.

File convertors from TH2 to SVG and vice versa act as Inkscape import/export plugins.

Warning: This overwrites the previously published th2_output plugin! Make sure not to have old copies of th2_output.py or th2_output.inx in a different extensions directory (system/user).</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=masox&amp;rev=1293533079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-12-28T11:44:39+02:00</dc:date>
        <title>masox</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=masox&amp;rev=1293533079&amp;do=diff</link>
        <description>*  This guide is for system 10.5 (checked for 10.6.5 too). Older systems may require more pieces of the puzzle to install. 
	*  The installation is not complicated, but it is not the “double-click on image and drag and drop” kind of installation. 
	*  You should have administrator rights to install all of the parts. 
	*  Try to play a bit with Terminal program before you start. You'll need to use it to change several parameters of the installation packages and at the end to start Xtherion editor…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=metapost&amp;rev=1332180104&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-19T19:01:44+02:00</dc:date>
        <title>metapost</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=metapost&amp;rev=1332180104&amp;do=diff</link>
        <description>MetaPost

...is code to define what the labels and cave symbols in pdf and svg outputs look like.


	&quot;
	&quot;
	&quot;
	&quot;(include some generic metapost links here)&quot;
&quot;
&quot;
&quot;


If you are brave Marco has written more than I ever wanted to know here Therion by Examples Metapost and  here - Chapter 7</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2012-03-01T09:38:36+02:00</dc:date>
        <title>mmj</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=mmj&amp;rev=1330591116&amp;do=diff</link>
        <description>Program Therion was originaly developed to generate map and atlas of big cave passages. Some point and area (sand, debris, rock) symbols used for big caves are too large for maps of small passages or the density of area symbols are not satisfactory. The simple guide how to solve this problem follows.</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=paperless&amp;rev=1316300869&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-09-18T01:07:49+02:00</dc:date>
        <title>paperless</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=paperless&amp;rev=1316300869&amp;do=diff</link>
        <description>start&gt;&gt;do&gt;&gt;paperless


Paperless Survey

Here are some ideas that are developing as I try out our DistoX and PocketTopo with Therion. (See &lt;http://therion.speleo.sk/workflow.php&gt; and follow the relevant links) This page assumes you have some familiarity with DistoX, PocketTopo and the contents of the respective manuals.</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=proj&amp;rev=1312530689&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-08-05T09:51:29+02:00</dc:date>
        <title>proj</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=proj&amp;rev=1312530689&amp;do=diff</link>
        <description>Click to find out about Therion projects in 
Europe,  Asia Pacific or the Americas</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=projamerica&amp;rev=1275075919&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-05-28T21:45:19+02:00</dc:date>
        <title>projamerica</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=projamerica&amp;rev=1275075919&amp;do=diff</link>
        <description>Wiki home| Europe| Asia Pacific


North America

Alva Blankenship Cave (USA / Virginia)

	*  Authors: Philip Schuchardt and Philip Balister
	*  Beginning: July 2004
	*  Length: 5109.29m and Going!
	*  Links to project map (doesn't work):  map PDF 3mb</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=projasia&amp;rev=1328385339&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-04T20:55:39+02:00</dc:date>
        <title>projasia</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=projasia&amp;rev=1328385339&amp;do=diff</link>
        <description>Wiki home| Europe| Americas


China

Yunnan 2004 (China)

	* All the finds of this expedition were drawn in Therion, with Illustrator used to produce the final page layout. About 10 small caves with total length of less than 1km.
	* More info: &lt;http://www.hongmeigui.net/&gt;</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=projects&amp;rev=1273919846&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-05-15T12:37:26+02:00</dc:date>
        <title>projects</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=projects&amp;rev=1273919846&amp;do=diff</link>
        <description>projects</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=projeurope&amp;rev=1328385654&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-04T21:00:54+02:00</dc:date>
        <title>projeurope</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=projeurope&amp;rev=1328385654&amp;do=diff</link>
        <description>Wiki home| Asia Pacific| Americas


Slovakia

Caves in Krakova hoľa (Slovakia)

	*  Authors: Marián Jagerčík, Martin Budaj 2006-2007
	*  Beginning: 197x
	*  Length: 15894 m
	*  Vertical range: 645 m
	*  Link of map: System of Hipmanove jaskyne and Jaskyňa slnečného lúča
	*  Note:</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=run&amp;rev=1165168721&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-03T18:58:41+02:00</dc:date>
        <title>run</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=run&amp;rev=1165168721&amp;do=diff</link>
        <description>After installing Therion you may try it on example data:


	*  Download the sample data from Therion web page and unpack it somewhere on your computer's hard drive.
	*  Run XTherion (under Unix and MacOS X by typing 'xtherion' in the command line, under Windows there is a shortcut in the Start menu).
	*  Open the file 'thconfig' from the sample data directory in the 'Compiler' window of XTherion
	*  Press 'F9' or 'compile' in the menu to run Therion on the data—you'll get some messages from Ther…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillbg&amp;rev=1305099626&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:40:26+02:00</dc:date>
        <title>skillbg</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillbg&amp;rev=1305099626&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillcz&amp;rev=1305099663&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:41:03+02:00</dc:date>
        <title>skillcz</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillcz&amp;rev=1305099663&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillde&amp;rev=1305099702&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:41:42+02:00</dc:date>
        <title>skillde</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillde&amp;rev=1305099702&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillel&amp;rev=1305099747&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:42:27+02:00</dc:date>
        <title>skillel</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillel&amp;rev=1305099747&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillen&amp;rev=1323419399&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-12-09T09:29:59+02:00</dc:date>
        <title>skillen</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillen&amp;rev=1323419399&amp;do=diff</link>
        <description>Therion's skills (Features)

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to …</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skilles&amp;rev=1305099871&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:44:31+02:00</dc:date>
        <title>skilles</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skilles&amp;rev=1305099871&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillfr&amp;rev=1305099909&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:45:09+02:00</dc:date>
        <title>skillfr</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillfr&amp;rev=1305099909&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillit&amp;rev=1298380388&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-02-22T14:13:08+02:00</dc:date>
        <title>skillit</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillit&amp;rev=1298380388&amp;do=diff</link>
        <description>Caratteristiche di Therion


Therion è un sistema di elaborazione dei dati descrittivi di una grotta, di un sistema o di un'area carsica, ed è uno strumento per disegnare mappe di grotte.
È compatibile con Survex ed è sviluppato da due speleologi slovacchi, Martin Budaj e Stacho Mudrak.</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillpt&amp;rev=1305099959&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:45:59+02:00</dc:date>
        <title>skillpt</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillpt&amp;rev=1305099959&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillru&amp;rev=1322486672&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-11-28T14:24:32+02:00</dc:date>
        <title>skillru</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillru&amp;rev=1322486672&amp;do=diff</link>
        <description>Возможности Therion

Комплексный инструмент для хранения данных о пещерах, пещерных системах и карстовых районах, а так же пакет для создания карт пещер. Совместим с Survex. Therion разрабатывается словацкими спелеологами Мартином Будаем (Martin Budaj) и Стахо Мудраком (Stacho Mudrak) как свободно распространяемое программное обеспечение с открытым исходным кодом. Скачивание доступно с &lt;http://therion.speleo.sk&gt; . Формат файлов (за исключением 3D моделей) представляет собой плоский текст, легко …</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillsk&amp;rev=1289680417&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-11-13T21:33:37+02:00</dc:date>
        <title>skillsk</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillsk&amp;rev=1289680417&amp;do=diff</link>
        <description>Možnosti Therionu

Therion je komplexný nástroj na archiváciu dát popisujúcich jaskyňu, jaskynný systém alebo krasová oblasť a tiež na kreslenie máp jaskýň. Je kompatibilný s programom Survex. Vyvinuli ho slovenskí jaskyniari Martin Budaj a Stacho Mudrák (ale k dispozícii je v angličtine). ZDARMA k stiahnutiu z &lt;http://therion.speleo.sk&gt;. Formát dát Therionu je ľudský čitateľný holý text (okrem 3D modelov). Objekty, z ktorých sa skladajú mapy, sú abstraktné, takže je možné ich vizualizovať v rôz…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=skillsq&amp;rev=1305100010&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2011-05-11T09:46:50+02:00</dc:date>
        <title>skillsq</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=skillsq&amp;rev=1305100010&amp;do=diff</link>
        <description>Therion's skills

A complex tool to archive data describing a cave, cave system or karst areas as well as a cave map drawing tool. Compatible with Survex. Developed by Slovakian cavers Martin Budaj and Stacho Mudrak (but available in English). FREE to download from  &lt;http://therion.speleo.sk&gt; . The format is human readable plain text (excluding 3D models). The objects of map drawing are abstract, so they can be visualised in different symbol sets or after export to GIS one may add to objects att…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=start&amp;rev=1332053858&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-03-18T07:57:38+02:00</dc:date>
        <title>start</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=start&amp;rev=1332053858&amp;do=diff</link>
        <description>*  Therion's basic features BG CZ DE EL EN  ES FR IT PT RU SK SQ 

	*  Development of Therion 

	*  History of Therion

	*  Projects made with help of Therion Europe| Asia Pacific| Americas

	*  Manuals &amp; HOWTOs
		*  The Therion Book - Therion reference manual. Included also in Therion distribution.
		*  How to run example data
		*  Therion – State of the Art Cave-Drawing Software (a review/beginners' introduction by Wookey, describing 0.2.x version)
		*  Therion for cavers (Roman Muñoz)
		*  Th…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=tbe&amp;rev=1204122116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-02-27T15:21:56+02:00</dc:date>
        <title>tbe</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=tbe&amp;rev=1204122116&amp;do=diff</link>
        <description>Therion by examples


These wiki pages originated from the html pages I published
in September 2006. 
You are welcome to

	*  correct any mistake;
	*  rephrase sentences and paragraphs, for a better explanation, or just a better english;
	*  modify the images, and even replace any of them with better ones;
	*  add new sections;
	*  do whatever improvement you like.</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=templates&amp;rev=1334708870&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-04-18T02:27:50+02:00</dc:date>
        <title>templates</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=templates&amp;rev=1334708870&amp;do=diff</link>
        <description>start&gt;&gt;do&gt;&gt;templates


Templates

These are some of the template files I use for data entry, in the hope that they'll help someone, and that others will be able to suggest alternative or better ways of setting out data.

Disclaimer

These pages do not describe 'the official word' on Therion.  For that you should refer to The Therion Book, or pages on this wiki by those more knowledgeable.
This is just my attempt to tame the beast, or a least understand it a little so that I can keep it under con…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=tex&amp;rev=1267693001&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-03-04T09:56:41+02:00</dc:date>
        <title>tex</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=tex&amp;rev=1267693001&amp;do=diff</link>
        <description>TeX


...is all about typesetting for pdf and svg outputs.  It takes metapost symbols and cave data supplied by Therion and puts it all together on the 'page'.


	&quot;
	&quot;
	&quot;
	&quot;(include some generic tex links here)&quot;
&quot;
&quot;
&quot;

All macros and predefined boxes (like \scalebar) are described
in the `Page layout in the map mode' chapter of the recent thbook</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=tfc&amp;rev=1275075920&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-05-28T21:45:20+02:00</dc:date>
        <title>tfc</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=tfc&amp;rev=1275075920&amp;do=diff</link>
        <description>*  1 - INTRO
	*  2 - HOW IT WORKS
		*  2.1 - GENERALLY SPEAKING
		*  2.2 - LRUD DATA
		*  2.3 - THERION AND XTHERION
		*  2.4 - HOW TO INSTALL

	*  3 - OLD LADIES' PROMENADE
		*  3.1 - THE PLAN
			*  3.1.1 - FIRST CONTACT
			*  3.1.2 - CENTERLINE DATA AND .th FILES
				*  3.1.2.1 - DATA STYLE AND ORDER
				*  3.1.2.2 - UNITS
				*  3.1.2.3 - DATE, DECLINATION AND OTHERS
				*  3.1.2.4 - SURVEY DATA
				*  3.1.2.5 - FIXED POINTS</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=tips&amp;rev=1336867681&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-05-13T02:08:01+02:00</dc:date>
        <title>tips</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=tips&amp;rev=1336867681&amp;do=diff</link>
        <description>Checking of Therion &quot;environment&quot;


You may check Therion's system variables easy - write into Command line options field in Compiler window ”- -print-environment” and press Compile.



The result should look as:

therion 0.3.7
configuration file: perlovy.thconfig
reading ... done
INIT=/Caves/therion/lib
SOURCE=/Users/martin/.therion:/usr/share/therion:/usr/local/share/therion
METAPOST=mpost
PDFTEX=pdfetex
 
The INIT path is a place where Therion looks for therion.ini and xtherion.ini. Example i…</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=ut&amp;rev=1133782823&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2005-12-05T12:40:23+02:00</dc:date>
        <title>ut</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=ut&amp;rev=1133782823&amp;do=diff</link>
        <description>Therion running on Panasonic Toughbook CF-18 (the grid is 1×1 cm)

Array Click on image to see the full resolution

Therion Team



The Thinker</description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=wiki&amp;rev=1274357794&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-05-20T14:16:34+02:00</dc:date>
        <title>wiki</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=wiki&amp;rev=1274357794&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://therion.speleo.sk/wiki/doku.php?id=windows&amp;rev=1276160813&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-06-10T11:06:53+02:00</dc:date>
        <title>windows</title>
        <link>http://therion.speleo.sk/wiki/doku.php?id=windows&amp;rev=1276160813&amp;do=diff</link>
        <description>This is my attempt at a means of making Therion work well with Windows.  It has worked for me since early 2008 on various versions of Windows XP.  I have had problems running Loch with Vista and am not sure why, but don't think it's related to the topic discussed herein.</description>
    </item>
</rdf:RDF>

